Cave Heroes Updates
Version 1.48 Apr 27, 2018
- All global spells capped at 30 levels. Anything above will be refunded.
- Added soft cap on dark mana from Collectors. Now each next collector produce 1% (compound) less dark mana.
- Gold Mana Flow 13 nerfed. Now it increases mana by 2% (compound) for each level of Global Spells.
- Added activity tokens. Get them with daily bonuses. Activity prizes are not yet implemented.
- Added new Kongregate statistic - Challenges Overall Rank.
- Added new option that allows to disable NEW flags.
- Added the ability to turn off Scalpel artifact.
- Added the way to set spells for Spell Overseer from Spells Tab. Check out the "?" button.
- Bug fixes (1).
Version 1.471 Feb 27, 2018
- Spell Overseer now casts a spell right before the first fight.
- Bug fixes (3).
Version 1.47 Feb 25, 2018
- Spell Overseer.
- Daily Bonuses.
- Magical items stats.
- Small bug fixes (3).
Version 1.463 Jan 30, 2018
Version 1.462 Jan 28, 2018
- Added Engineering & Scientific notation for big numbers.
- Bug fixes (3).
Version 1.461 Jan 24, 2018
- Something nerfed: now reduce the cost of global spells only by 3, but grows much slower.
- The bonus of Scorched Dominion reduced, now provides 0.3% per rank.
- The return of the Bug: performance of spell factory again depends on the battle speed.
- Bug fixes (4).
Version 1.46 Jan 22, 2018
- New special challenge Scorched Dominion.
- New red quest Something.
- Quest Dark Archmage now capped at 66 victories.
- For Dark Archmage quest heroes retain bonuses from the Rage spell for the next battle.
- Added Revival Kit to the Magical Market.
- Collectors and the status of the devastator are added to the Lite Mode.
- Added new option High Score.
- Bug fixes (2).
Version 1.45 Nov 30, 2017
- Gold Upgrades for global spells.
- Removed the limit (2.2B) for the population.
- Collectors nerfed - base dark mana bonus lowered by 20%. Reward Magic Science 6 now increases their productivity by 50%.
- Requirements for levels for Devastators reward have changed and a bonus for level 5 has been added.
- New reward Salvation.
- Incision now capped at 30 levels. Anyone who has more will get the clots back.
- Storage Overseer can get new ability at Cave 27.
- Arsenal Overseer now can stop at certain level.
- Spikes gets back to sale at the Magical Market.
- Scroll Teleporter is now permanent.
- Added on/off toggle for global spells.
- Added calculation table for Dark Mana.
- Added a signal that there are disabled rewards and off overseers.
- Bug fixes (7).
Version 1.441 Nov 04, 2017
- Reward Immolation changed - now it DOUBLES charge effect at full charge.
- Reward Dark Essence 5 changed - now it needs 66M of Dark Mana from Collectors.
- Added Devastator status icon to the Quick Stats panel.
- Added the number of Furnace resets to the Furnace Reset tooltip.
- Gather Dark Mana tooltip now considering Magic Science 6 when calculating the filling time.
- Bug fixes (1).
Version 1.44 Nov 01, 2017
- Added 4 new rewards.
- Reward Magic Science gets 2 new levels.
- Reward Dark Essence gets 1 new level.
- Reward Grow Factor replaced with reward Price Factor..
- 6 orange rewards gets 1 new level.
Version 1.431 Oct 14, 2017
Version 1.43 Oct 11, 2017
- The Magical Storage is now divided into Regular, Special and Legendary parts.
- Added new monster drop - Coin. All payments in the Magical Market are now made with Coins.
- Spikes can no longer be bought/sold in the market.
- Added the ability to buy/sell multiple ingredients on the Market.
- An initiative has been added to the Ancient Tome.
- Tips in the Ancient Tome are hidden by default.
- Added the ability to turn off pause when mouse hover over heroes and enemies.
- Added the Quick Stats panel. To make it work you need to turn it on in Options.
- Bug fixes (1).
Version 1.42 Sep 23, 2017
- Ancient Tome.
- Requirement for reward Magic Science 3 lowered to 5 enslaved enemies.
- The Worker Overseer reworked, now he is able to buy workers using available resources, and does not wait until he can buy all at once.
- Added NEW icon for rewards.
- Now battle only modifiers are shown in Info table.
- Other UI improvements (5).
- Bug fixes (6).
Version 1.411 Aug 31, 2017
Version 1.41 Aug 29, 2017
- Dark Essence.
- Bug fixes (2).
Version 1.40 Aug 23, 2017
- Dominion Of Armathoth
- Caves 131-150.
- New archdemon Armathoth with unique reward.
- 3 new quests.
- 5 new rewards.
- New boss Harpy and enemy Warmaster.
- New demon worker.
- 5 challenges.
Version 1.37 Jan 14, 2017
- Performance optimization.
- Added Lite Mode to reduce CPU usage.
- Right click is no longer used in controls. Use Ctrl, Alt or Shift + Click instead.
- Bug fixes (1).
Version 1.36 Dec 09, 2016
- Cloud save for Kongregate through PlayFab.
- Reward Magic Science gets new level.
- Collectors base production lowered to 6000 mana/sec.
- Option Teleport moved to Spells tab.
- Bug fixes (2).
Version 1.35 Nov 23, 2016
Version 1.34 Nov 19, 2016
- New orange reward Conqueror.
- New orange reward Unspikeable.
- New orange reward Magic Science.
- Devastators gets a new multiplier based on total devastators killed.
- Furnace overseer gets a new option and now can stops all other overseers while in specified range.
- Added the ability to turn on/off individual rewards. Note that some rewards that affects workers can not be turned off.
- Housing building tooltip now shows the actual number of workers added.
- Bug fixes (2).
Version 1.33 Nov 08, 2016
- Furnace overseer at cave 128.
- Hidden quest that unlocks the Magical Market.
- Hidden quest that unlocks the Refinement Reset
- Checkbox that turn on/off all overseers
- Battle log filter options
Version 1.32 Nov 03, 2016
- 3 new rewards. Beat any 130+ cave to unlock them.
- 1 new early game reward.
- Some orange rewards gets new levels (Dark Lord +2 levels, Golden King +1, Gem King +1, The Population +1).
- Reward Wagon of Mana coverted to orange reward with 5 levels. It now provide a constant bonus to dark mana loot.
- Now all summoned enemies don't counts for rewards and stats.
- Reward Galloping gets 4x maximum speed limit.
- Bug fixes (7).
Version 1.31 Oct 14, 2016
- Reward Teaching 2 reworked. Now it increases the capacity of Arena, Archery and Magic School by 1 for every ENSLAVED overseer. Also it moved to cave 130.
- Bug fixes (4).
Version 1.30 Oct 10, 2016
- Dominion Of Hypnothoth
- Caves 110-130
- 3 new quests
- 3 new rewards
- New archdemon Hypnothoth with new perk as reward
- New boss Wraith and enemy Servant
- New enemy Devastator with unique drop and new global spell
- New building Furnace with unique mechanics
- Rewards for Galloping & Longtrip
Version 1.27 Sep 21, 2016
- Bug with spells stats fixed (2).
- Bug with battleground effect at levels 130 & 150 that stays after boss death fixed.
Version 1.26 Sep 18, 2016
- Bug with spells stats fixed.
- Bug with global spells appearing again fixed.
- Bug with bosses at endless caves fixed.
Version 1.25 Sep 17, 2016
- Game shop for Kongregate only.
- About button & box. Built-in short changelog and version indicator
- Calculation tables for resources. Click on resource icon to view.
- Dark Archmage reward reworked. Now it affects all levels of global spells.
- Dark Mana limit increased up to 1E308.
Version 1.24 Aug 01, 2016
- 4 new rewards. Longtrip, Galloping, Warlord & WagonOfMana. Beat any 110+ level to open them.
Version 1.23 Jul 28, 2016
- Endless game. After the end of the content 20 levels will start looping infinitely. With random boss and random battleground effect every 10 levels.
- Shadows. Shadows instead of dead archdemons at Cave 90 & 110.
- Improved statistics.
- Saved Game Protection.
Now save game from new version would not load in old game version at all. This is necessary to prevent glitches which occur due to Kong new/old version shuffling.
- Bug fixes and features:
- Hellish Blacksmiths now linked with new statistic Max Enemies Killed.
- Amulet tooltip fixed (shows the correct % considering the Arcanum artifact).
- Protection tooltip fixed (shows 6 protections max if player has the +1 protection reward active).
- Added 0% value to the storage overseer
- Global spells tooltips improved a little
Version 1.22 Jul 16, 2016
- Academy Reward stayed the same. Added the way to disable rewards.
- Curse Of Slugoth changed to "Each new wound restores % of health of the enemy." The percent depends on the cave level.
- Rewards drop chance at caves 59-79 now growing up
with each killed enemy.
- C105 buffed.
Magic Limit replaced with Magic Storm: Casts a random effects on enemy or hero (Rage, Stun, Weaken, Injure, Heal, Protect)
- Slugoth Health slightly decreased. Resurrection bug fixed. Resurrection will fail if all the heroes are dead.
- New 100k, 1M and Max Buttons
- Dark Lord reward changed to "Increases dark mana loot based on level of reward and level of the last Dark Ritual".
At first load will take max cave level.
- Bug Fixes
Version 1.2 Jul 05, 2016
- Dominion Of Slugoth
- New levels. 20 new caves with new enemy Bleeder, new boss Lich and new archdemon Slugoth with unique global spell as a reward.
- 4 new quests
- 2 new rewards
- 1 new global spells
- 6 new rewards are now available from the very beginning.
- Statistics
Coming soon